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Dan

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Colorado Springs, Colorado, United States
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Competencies

3-D Animation

Demonstrated experience with 3-D Animation.

Augmented reality

Demonstrated experience with Augmented reality.

Game Development

Demonstrated experience with Game Development.

Character and Prop Rigging

Demonstrated experience with Character and Prop Rigging.

Lighting

Demonstrated experience with Lighting.

Education

BA, Technical Art
Cogswell Polytech
2014 - 2017
AA, Computer Arts
West Valley College
2014 - 2014
AA, Liberal Arts
West Valley College
2014 - 2014

Summary

Professional profile

Experience

Data Labeling Specialist

Workada
Jun 2026 - Present

Evaluated outputs from AI models, text, images, video, and documents against detailed criteria. Assessed quality, spot errors and inconsistencies, and provided clear, well-reasoned documented justifications. Collaborated within various teams to ensure quality assessments were up to standards

Data Annotation Specialist

Meta
Aug 2023 - Aug 2025

Contributed to the development and deployment readiness of Meta’s LLaMA 4 language model by conducting dynamic adversarial testing across a range of scenarios to evaluate safety, reliability, and model performance under edge-case conditions.. Identify potential weaknesses and vulnerabilities to improve accuracy while increasing trust and safety of the model.. Stay up-to-date on the latest techniques and tools to ensure the model remains secure

QA Specialist For Auto Navigation Team

Tesla
Aug 2019 - Aug 2022

Identify and organize visual data to feed back into the neural network. Ensure quality control across multiple datasets before fsd goes live. Collaborate with engineering to process visual data taken from the test fleet.

Data Annotation Specialist

Apple
Jan 2018 - Jan 2019

Identify and organize data in a larger data set.. Review images (in large quantities) and identify objects in the images, as well as providing descriptive information about the objects.. Provide feedback and basic bug write ups regarding software.tools used.

Technical Artist, VFX

YouSpace
Sep 2017 - Nov 2017

Ensure cloth simulation pipeline meets run-time performance budgeting for final rendering requirements.. Collaborate with the design and engineering team to advance the state of real-time rendered immersive experiences.. Iterate, optimize and polish quality bar and visual direction set by the design leads.

Skills

3-D AnimationAugmented realityGame DevelopmentCharacter and Prop RiggingLighting
Published on CazVid - Sep 3, 2026
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