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Angel

Character Artist / Animator

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Lima, Lima Province, Peru
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Competencies

Hard-Surface Modeling

Experiencia demostrada en Hard-Surface Modeling.

Environment & Prop Creation

Experiencia demostrada en Environment & Prop Creation.

Game-Ready Asset Creation

Experiencia demostrada en Game-Ready Asset Creation.

Low-Poly Modeling

Experiencia demostrada en Low-Poly Modeling.

PBR Texturing Workflow

Experiencia demostrada en PBR Texturing Workflow.

Education

Diseño Gráfico
UNIVERSIDAD PERUANA DE CIENCIAS APLICADAS
2016 - 2017
Animacion Digital
TOULOUSE LAUTREC
2019 - 2023
Tesis, Animacion Digital-INNOVATIION CHALLENGE
TOULOUSE LAUTREC
2024

Summary

Character Artist / Animator buscando nuevas oportunidades

Experience

Character Artist / Animator

Modeled and animated stylized 3D characters. Developed assets from concept references to final renders

Animador 2D

3D Generalist

TrainBeyond

Created game-ready assets for VR training simulations. Modeled and textured props using PBR workflow. Optimized low-poly assets for real-time performance in Unity. Integrated 3D assets into Unity environments. Built modular assets for reusable simulation environments

Skills

Hard-Surface ModelingEnvironment & Prop CreationGame-Ready Asset CreationLow-Poly ModelingPBR Texturing Workflow
Published on CazVid - Oct 8, 2026
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