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ingrid

Senior 3D Artist

Contact

Bogotá, Bogota D.C., Colombia
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Competencies

High-poly sculpting (ZBrush)

Experiencia demostrada en High-poly sculpting (ZBrush).

Stylized character creation

Experiencia demostrada en Stylized character creation.

Low-poly modeling

Experiencia demostrada en Low-poly modeling.

Production-ready retopology

Experiencia demostrada en Production-ready retopology.

Clean topology for rigging

Experiencia demostrada en Clean topology for rigging.

Education

Associate Degree, 3D Animation
SENA
2010 - 2012
Bachelor’s Degree, Film & TV Production
CUN
2004 - 2008

Languages

SpanishNativo
EnglishProfessional Working Proficiency

Summary

Senior 3D Artist buscando nuevas oportunidades

Experience

Senior 3D Artist

Globant – Project with Warner Bros.
Ene 2022 - Ene 2025

Sculpted high-poly stylized characters in ZBrush for wrestling-themed game production.. Performed retopology, UV mapping, and PBR texturing using Substance Painter.. Created multiple character variations including hairstyles, outfits, and accessories.. Optimized assets for real-time performance in Unreal Engine.. Ensured clean topology suitable for rigging and animation.. Collaborated with technical art and animation teams to meet AAA production standards.

3D Artist

Big Games
Ene 2021 - Ene 2022

Designed and modeled stylized weapons for BIG Paintball 2.. Created optimized game-ready assets aligned with Roblox technical limitations.. Produced clean topology and efficient UV layouts for real-time performance.

3D Character Artist

Ova Magica
Ene 2020 - Ene 2022

Modeled and textured low-poly character outfits, hairstyles, and accessories.. Integrated assets into Unity engine ensuring performance optimization.. Maintained stylized visual consistency across character customization systems.

3D Artist

Foxie Games
Ene 2019 - Ene 2021

Modeled and hand-painted stylized characters (horses) and accessories for mobile game production.. Created optimized low-poly assets for mobile performance.. Developed PBR and hand-painted textures maintaining visual consistency.. Contributed to cohesive stylized art direction across assets. (Project: Horse Riding Tales – Mobile)

3D Character Artist

Munk Studios
Ene 2020 - Ene 2020

Created high-quality 3D character model and textures for Phoenix promotional content for Valorant.. Matched Riot Games' stylized art direction and production standards.. Delivered production-ready assets for cinematic marketing content.

Skills

High-poly sculpting (ZBrush)Stylized character creationLow-poly modelingProduction-ready retopologyClean topology for rigging
Published on CazVid - Oct 18, 2026
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